Math With AmarA C A D E M Y
← The game roomMATH WITH AMAR ORIGINALSTHREE SIGNALS · NO TIMER

A field guide to clever deductions

Logic Locks.

A few clues. One possible arrangement.
Connect the facts and bring the whole network into focus.

SIGNAL 01 / 03

The quiet grove

3 receivers

Three receivers hold different signal strengths. Follow the comparisons to find the order. Each value is used exactly once. Tap a square to assign its column value to that row; tap again to remove it. Arrow keys move around the grid.

?Aster
?Birch
?Cedar

One check in each row, and one in each column. A new placement replaces that row's old one.

Receiver246
Aster
Birch
Cedar
0 of 3 receivers assignedNo guessing against a clock.

Give each receiver one value. Use each value exactly once, and satisfy every clue.